Pterosoft Studio Research is where we publish the technical work behind our software, rendering technology, games, tools, and experimental projects.
Our research focuses on problems we encounter while building real systems.
We investigate rendering algorithms, real-time graphics, simulation, audio, artificial intelligence, engine architecture, optimization, and developer tooling. Some projects become production technology. Others remain experiments. Both can provide useful results.
Our goal is simple: document what we learn and make that knowledge available to developers, researchers, technical artists, and anyone interested in how modern interactive technology works.